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In Domo there are 7 different kind of matches. These matches have 4 different modes and rules (A,B,C,D) to gain Honor Points.
In Domo there are 7 different kind of matches. These matches have 4 different modes and rules (A,B,C,D) to gain Honor Points.
| Rule of Honor Points | Type A |
|---|---|
| Game Rules | Limited time fight between two teams. Each team will gain 1 point for each killed enemy; the winner is the team with the higher score at the end of the match. |
| Battle Field | Square Corridor |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 20 to 60 minutes. |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | The player who kills the highest number of players or gets the highest score will be the MVP and gains 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
| Rules of treasure box | There are 4 places where the treasure box could appear. Players would get a random effect when they touch the treasure box. Treasure box would appear again after 150~160 sec. The players of losing team would get better effects from treasure box than the players of leading team. |
| Other rules | None |
| Rule of Honor Points | Type A |
|---|---|
| Game Rules | Limited time fight between two teams. Each team will gain 1 point for each killed enemy; the winner is the team with the higher score at the end of the match. |
| Battle Field | Hill Arena |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 20 to 60 minutes. |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | The player who kills the highest number of players or gets the highest score will be the MVP and gains 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
| Rules of treasure box | There are 4 places where the treasure box could appear. Players would get a random effect when they touch the treasure box. Treasure box would appear again after 150~160 sec. The players of losing team would get better effects from treasure box than the players of leading team. |
| Other rules | None |
| Rule of Honor Points | Type A |
|---|---|
| Game Rules | Limited time fight between two teams. Each team will gain 1 point for each killed enemy; the winner is the team with the higher score at the end of the match. |
| Battle Field | Bunker Arena |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 20 to 60 minutes. |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | The player who kills the highest number of players or gets the highest score will be the MVP and gains 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
| Rules of treasure box | There are 4 places where the treasure box could appear. Players would get a random effect when they touch the treasure box. Treasure box would appear again after 150~160 sec. The players of losing team would get better effects from treasure box than the players of leading team. |
| Other rules | None |
| Rule of Honor Points | Type B |
|---|---|
| Game Rules | Each team needs to damage opponent's Cosmic Cannon to score points. First team that scores 100 points or destroy the opponent's Cosmic Cannon wins. If the Cosmic Cannon is still alive when the time is up then the winner is the team with the higher score. |
| Battle Field | Hill Arena |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 30 to 60 minutes. |
| Rules for quitting players to rejoin game | None |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | Player who attacked more the opponent's cannon (and so is killed more by the opponent's cannon) will be the MVP and could get 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
| Rules of treasure box | There are 3 places where the treasure box could appear Players would get 5 kinds of random effect when they touch the treasure box: Great Hero, Nobody, Cure Completely, Continuous Supply, Exchange the defend side & attack side. Treasure box would appear again after 150~160 sec. The players of losing team would get better effects from treasure box than the players of leading team. |
| Popping Monsters | Cosmic Cannon / Lv 55 / HP 1,200,000 / Atk 640 / Def 180 / Hit 100 / Flee 49 / Matk 309 / Mdef 122 / Mhit 20 / Mflee 5 / Aspd 3 / HP recovery when standing 100 / HP recovery when sitting 500 The frequency of using skills is 66% 30% Mountain Drill Cannon 30% Magical Piercing Cannon 5% Cloud Crash 1% Heavenly Blast |
| Other rules | None |
| Rule of Honor Points | Type C |
|---|---|
| Game Rules | Eastern Team: Western Pupu - 1 point. Eastern Pupu - 2 points. Western Team: Eastern Pupu - 1 point. Western Pupu - 2 points. Both teams: -5 points for a chick, and + 5 points for a Chestbeater. Killing other players does not get any point. |
| Battle Field | Bunker Arena |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 20 to 60 minutes. |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | The player who kills the highest number would be the MVP, and could get 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
| Rules of treasure box | Pupu have a lower probability to drop the Eneggmatic Egg (could be stolen by players). Chestbeaters and chicks have a higher probability to drop the Eneggmatic Egg. The functions of Eneggmatic Egg are the same of the treasure box. |
| Popping Monsters | Eastern Pupu, Western Pupu, Chick, Chestbeater |
| Other rules | Pupu will get stronger for the leading team, and will get weaker for the losing team; the level range of pupu is from 10 to 90. |
| Rule of Honor Points | Type C | |
|---|---|---|
| Game Rules | Eastern Army gets: - 1 point for each Western Puppy killed. - no points for killing Eastern Puppies. Western Army gets - one point for each Eastern Puppy killed - no points for killing Western Puppies. The winning side loses 3 points for killing Chicks. The losing side will not lose any points for killing Chicks. The losing side gains 3 points for killing Treasure Chestbeaters. The winning side does not gain any points for killing Treasure Chestbeaters. Kill players would not get any point. |
|
| Battle Field | Bunker Arena | |
| Attendance Limit | From 1 to 12 players per team | |
| Level Limit | Above lv.30 | |
| Time Limit | From 20 to 60 minutes. | |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. | |
| Equipment and Skills Limit | No limit | |
| Possibility to enter the lobby after game started. | No | |
| Rule of MVP Honor Points | The player who kills the highest number of NPC will be the MVP, and could get 1 additional point. | |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. The waiting time of death is higher for the leading team, when the score of leading team is higher than losing team, the waiting time of death would add 2 sec / per point, the maximum is 60 sec. The waitng time of death is lower for losing team, when the score of losing team is lower than leading team, the waiting time of death would decrease of 2 sec / per point, the minimun is 0 sec. The upper time limit to stay in lobby is 2 mins. |
|
| Rules of treasure box | Chestbeaters and chicks have a higher probability to drop the Eneggmatic Egg. The functions of Eneggmatic Egg are the same of the treasure box. |
|
| Popping Monsters | Chestbeater, Chick Western Wild Dog, Lv35 Eastern Wild Dog, Lv35 Western Wild Dog, Lv45 Eastern Wild Dog, Lv45 Western Wild Dog, Lv55 Eastern Wild Dog, Lv55 |
|
| Other rules | When the level of the player who has the highest level is between 30 and 39, the Lv35 dog will appear. When the level of the player who has the highest level is between 40 and 49, the Lv45 dog will appear. When the level of the player who has the highest level is between 50 and 59, the Lv55 dog will appear. The skills of the dog will be random. The HP of dog is dynamic when it appears, and it depends on the difference of scores between the teams. If the score of the Western team is higher than the Eastern team, then the HP of Western dog would add 5% per each point (with a maximum of 50%); If the score of the Western team is lower than Eastern team, then the HP of Western dog would be reduce of 5% per each point (with a minimum of 50%) |
|
| Doggy's skills (change depending on the class of the player it is attacking) | Citizen | Woof! Peasant |
| Fencer | 2% Woof! Wrist Bite: Unable to make physical attacks. 2% Woof! Leg Bite: Unable to move. 2% Woof! Head Bite : Unable to use skills. |
|
| Swordsman | 2% Woof! Burning Rage 2% Woof! Maniac Attack 2% Raving Dog |
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| Mercenary | Doggy Snake Formation: A doggy formation that increases defense by 10% and block rate by 24. Decreases attack speed by 12%. Doggy Arrow Formation: A doggy formation that increases physical attack by 10%. Doggy Dustpan Formation: A doggy formation that increases magical defense by 10%. Doggy Crane Formation: A doggy formation that increases magical attack by 10%. |
|
| Martial Artist | 3%Doggy Pants Pull 3% Doggy Smash and Grab |
|
| Hunter | 7%Doggy Darts 3%Doggy Aim |
|
| Thief | 12%Barking Bolt 12% Barking Bolt 12% Barking Bolt 6% Greased Lightning Paws 2% Doggy Lime Spray |
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| Shaman | 100% Spring Snar 100% Spring Snar 100% Spring Snar |
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| Wizard | 50% Summer Snarl 50% Summer Snarl 50% Summer Snarl |
|
| Witch Doctor | 20% Blight Bite 20% Blight Bite 20% Blight Bite |
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| Doctor | Bodacious Bark | |
| Musician | Woof! Courageous Chorus Woof! Song of Concentration Woof! Diligent Ditty |
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| Dancer | No Skill AI | |
| Merchant | 5%Doggy Coin Toss 5% Doggy Coin Toss 5% Doggy Coin Toss |
|
| Chick's skills | 1. After 1 minute that a chick has spowned, it will become a chick (but look like a dog) against the leading team.Example: if the score of the western team is lower, then the chick would change to a 'western chick', but it would look just like a western dog. 2. If the chick change to a dog after 2 mins, it would return to a look like a chick. |
|
| Rule of Honor Points | Type D |
|---|---|
| Game Rules | The East and West Arenas are divided. Each team will need to defeat four enemies to win. If not, the quest will fail. Points will be deducted if the game lasts more than 31 minutes. |
| Battle Field | Separated Arena |
| Attendance Limit | From 1 to 12 players per team |
| Level Limit | Above lv.30 |
| Time Limit | From 30 to 60 minutes. |
| Rules for quitting players to rejoin game | If a player rejoin the game after quitting it, his team will lose 1 point. |
| Equipment and Skills Limit | No limit |
| Possibility to enter the lobby after game started. | No |
| Rule of MVP Honor Points | The member of the team that first kills the boss will all be MVPs, and they all could get 1 additional point. |
| Hold time of entering the field again | Dead players must wait 30 sec to re-enter the field, but they do not need to wait if they are revived by other players. |
| Rules of treasure box | Random effects: Flight Not Fight, Fight Not Flight, Highly Experienced, Mind Over Matter, Matter Over Mind, Sound Body, Unsound Mind, Hypercritical, Untouchable, Skill Reflector, Continuous Supply, Cure Completely, Nobody, Great Hero. |
| Popping Monsters | Eastern Pupu, Western Pupu, Chick, Chestbeater |
| Other rules | Karate Chicks would appear randomly to cast buff for the boss of other side and would reflect the players' skills; players should kill the Karate Chicks to help the team of the
other side. When a team has killed the boss, then on its side the Chestbeater will appear; if they kill the Chestbeater, the players of the other side will get a magic effect randomly. |